Darkorg69 / Darkorg69/Better-Punching
Constant damage after breaking slab
Open
- Dominant language
- Java
- Stars
- 3
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
If I break half of a block with kree slabs, i rapidly take damage as if I were still punching the block.
Contributor guide
No contributing guide indexed for this repository
Research direction
No file, test, or entry point is identified. Reproduce the issue in Minecraft Forge by breaking half of a block with Kree slabs, then trace the punching and block-breaking handling responsible for the repeated damage. Done means the player no longer takes continuous damage after the slab is broken.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100