Darkorg69 / Darkorg69/Better-Punching

Constant damage after breaking slab

Open
#4 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Java
Stars
3
Forks
0
PR merge metrics
No merged PRs in 30d

Description

If I break half of a block with kree slabs, i rapidly take damage as if I were still punching the block.

Contributor guide

No contributing guide indexed for this repository

Research direction

No file, test, or entry point is identified. Reproduce the issue in Minecraft Forge by breaking half of a block with Kree slabs, then trace the punching and block-breaking handling responsible for the repeated damage. Done means the player no longer takes continuous damage after the slab is broken.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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