Finish enemies
Open
- Dominant language
- GDScript
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Finish enemies design to get ready to be imported in each level
**Requirements**
- [x] #2
- [ ] #3
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by reviewing the existing enemy design and requirement #3, then trace how enemies are imported into each level; the work is done when the enemy designs are ready for import and #3 is complete.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100