Create enemies scenes
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- GDScript
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Description
Create the enemies using the newly created Enemy base class and the spritesheets under assets/Enemy.
These must be scenes that can be instantiated under levels.
**Requirements**
- Animated sprite for moving
- Move functionality for each type
**Note**
There are 4 types of enemies to be done
- [ ] Bat
- [ ] Frog
- [x] Ghost
- [ ] Skeleton
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