Dan2908 / Dan2908/KarateKat

Create enemies scenes

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GDScript
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Description

Create the enemies using the newly created Enemy base class and the spritesheets under assets/Enemy.
These must be scenes that can be instantiated under levels.

**Requirements**
- Animated sprite for moving
- Move functionality for each type

**Note**
There are 4 types of enemies to be done
- [ ] Bat
- [ ] Frog
- [x] Ghost
- [ ] Skeleton

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