Dachgruber / Dachgruber/splittermondButler

implement rarity

Open
#33 0 comments 0 reactions 0 assignees View on GitHub
bingo enhancement
Dominant language
Java
Stars
0
Forks
2
PR merge metrics
No merged PRs in 30d

Description

items in the bingo should be picked by their rarity/probability. This opens up new possibillities for the gm as epic/legendary items can be much harder to get - therefor much better and much more useful!

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by locating the bingo item-selection logic and clarify how rarity tiers and probabilities should be represented before coding. Done means bingo items are selected according to agreed rarity probabilities, with epic and legendary items appearing less often.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
backend
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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