Cysharp / Cysharp/YetAnotherHttpHandler
NativeLibraryWrapper.cs have 2 Error
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- Dominant language
- C#
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Description
Hello, thank you for developing a good plugin.
I'm not good at English, so I would appreciate it if you could understand my awkwardness.
It says that two errors occurred in the NativeLibraryWrapper.cs file.
The current development environment is
Unity - 2022.3.14f1
IDE - Jebrains Rider 2023.1.1
It is in use.
It says an error has occurred, but Unity execution and API operation are working normally.
I'm leaving an issue because I'm curious if it's my environmental problem.
Argument type 'System.Span [System.IO.Pipelines, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51]' to parameter type 'System.Span [netstandard, Version= Cannot be assigned to '2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51]'.
Argument type 'System.Span [System.IO.Pipelines, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51]' to parameter type 'System.Span [netstandard, Version= Cannot assign to '2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51]'
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by inspecting NativeLibraryWrapper.cs in the reported Unity 2022.3.14f1 and Rider 2023.1.1 environment, then reproduce the two Span assembly errors. Done means the diagnostics are resolved or explained while Unity execution and API operation continue working normally.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100