Cysharp / Cysharp/YetAnotherHttpHandler
iOS Unity Cloud Build Failing
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 509
- Forks
- 46
- Avg merge
- 1h 24m
- Merged PRs (30d)
- 1
Description
We can't seem to get YetAnotherHttpHandler building in Unity Cloud Build for iOS
We get a linker error:
[error] [2023-09-20T04:48:30.206Z] - 7.3.22.2.7.4 - INFO: ❌ ld: could not reparse object file in bitcode bundle: 'Opaque pointers are only supported in -opaque-pointers mode (Producer: 'LLVM16.0.2-rust-1.70.0-stable' Reader: 'LLVM APPLE_1_1400.0.29.202_0')', using libLTO version 'LLVM version 14.0.0, (clang-1400.0.29.202)' for architecture arm64
The latest version of xcode that Unity supports is 14.2. Was this built with something later?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the iOS build in Unity Cloud Build using the project configuration and Unity version described in the issue, then inspect the linker output and generated native objects. Done means identifying whether an incompatible LLVM/Xcode-produced object is involved and documenting a confirmed compatible build path or a reproducible cause.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, ios, unity
- Domain
- build-system, cloud, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100