Cysharp / Cysharp/YetAnotherHttpHandler

iOS Unity Cloud Build Failing

Open
#20 3 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C#
Stars
509
Forks
46
Avg merge
1h 24m
Merged PRs (30d)
1

Description

We can't seem to get YetAnotherHttpHandler building in Unity Cloud Build for iOS

We get a linker error:

[error] [2023-09-20T04:48:30.206Z] - 7.3.22.2.7.4 - INFO: ❌ ld: could not reparse object file in bitcode bundle: 'Opaque pointers are only supported in -opaque-pointers mode (Producer: 'LLVM16.0.2-rust-1.70.0-stable' Reader: 'LLVM APPLE_1_1400.0.29.202_0')', using libLTO version 'LLVM version 14.0.0, (clang-1400.0.29.202)' for architecture arm64

The latest version of xcode that Unity supports is 14.2. Was this built with something later?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the iOS build in Unity Cloud Build using the project configuration and Unity version described in the issue, then inspect the linker output and generated native objects. Done means identifying whether an incompatible LLVM/Xcode-produced object is involved and documenting a confirmed compatible build path or a reproducible cause.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, ios, unity
Domain
build-system, cloud, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.