unity confilct
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- Dominant language
- C#
- Stars
- 4.7k
- Forks
- 313
- PR merge metrics
- No merged PRs in 30d
Description
Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventData\AxisEventData.cs(11,16): error CS0433: The type 'Vector2' exists in both 'MemoryPack.UnityShims, Version=1.21.4.0, Culture=neutral, PublicKeyToken=df4c250b14d82627'
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Unity compile error and inspect Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventData\AxisEventData.cs, where the conflict is reported. Trace the two Vector2 definitions, including MemoryPack.UnityShims, and consider the issue done when the project compiles without CS0433.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- build-system, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100