CodingTrain / CodingTrain/Suggestion-Box
Low level graphics interaction
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Description
Have you considered using lower-level languages like C (the greatest language of all time of course) to give more pedagogy for much of what you do which hides the drawing behind p5 abstractions? What has to be done under the hood when you call what appears to be a simple function like `rect` is to talk with the graphics driver and native APIs, send command buffers to the GPU, etc and in my opinion that's where the interesting stuff happens. Obviously JS is stupidly fast being overoptimized for web developers but it still cannot compete with compiled languages (yes, I know JITs for JS exist!).
Stuff like OpenGL interaction would be a great video to do and very informative as well. If, of course, OpenGL bindings exist for JS then that would be fine too. However, I feel that would kind of hurt the theme.
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