CodingTrain / CodingTrain/Asteroids
Collision Checking Efficiency
Open
enhancement
help wanted
- Dominant language
- JavaScript
- Stars
- 47
- Forks
- 43
- PR merge metrics
- No merged PRs in 30d
Description
Although not a major issue it might be nice if someone were to make the collision system a bit more efficient by checking the distances first and exiting early instead of doing all the line intersection calculations.
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