CodeMyst / CodeMyst/MonoMyst

Ability to not have a Game class

Open
#10 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
3
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Right now you have to have a game class that inherits `MGame`. And basically all it does it change some settings and run the scene. Would be better if the game could be defined in a yaml file like so:

`Game.mma` file:
```yaml
---
Title: Game Title

Resolution:
- Width: 1280
- Height: 720

MainScene: MainSceneName
...
```

And the main scene asset file should also be defined. Related to: #6

Of course you could also have a Game class if you want.

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.