Ability to not have a Game class
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- Dominant language
- C#
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- 3
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Description
Right now you have to have a game class that inherits `MGame`. And basically all it does it change some settings and run the scene. Would be better if the game could be defined in a yaml file like so:
`Game.mma` file:
```yaml
---
Title: Game Title
Resolution:
- Width: 1280
- Height: 720
MainScene: MainSceneName
...
```
And the main scene asset file should also be defined. Related to: #6
Of course you could also have a Game class if you want.
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