Clpsplug / Clpsplug/UniSwitcher
Make it easier to handle extended transition configuration
- Dominant language
- C#
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
## Is your feature request related to a problem? Please describe.
The `SceneTransitionConfiguration` can be extended to add game-specific transition-time configurations.
The amount of code needed to extend the class is relatively large.
* The extended class itself
* A static method that downcasts the original class into the extended class
* Builder methods
* Extension function for the original class that calls the static upcasting method
(which allows the user to integrate the upcast into builder method chaining.)
## Describe the solution you'd like
Not yet discussed; I want to add something that can reduce the amount of code on the user side.
## Describe alternatives you've considered
N/A
## Additional context
N/A
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Assessment
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