Clovisindo / Clovisindo/Unity2dRogueLike

Inicio y final de fase

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UI Vertical Slice
Dominant language
C#
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5
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PR merge metrics
No merged PRs in 30d

Description

Definir con UI o cambios de escena, un inicio y final de piso para dar una visión de algo cerrado y no una demo técnica o de desarrollo.

Contributor guide

Open the contributing guide

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