CleverRaven / CleverRaven/Cataclysm-DDA

Abnormal Termination and Minimap Graphics Bug

Open
#87,787 13 comments 0 reactions 0 assignees View on GitHub
(S2 - Confirmed)
Dominant language
C++
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Avg merge
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Merged PRs (30d)
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Description

### Describe the bug

I updated my game to the lastest experimental, the graphics started breaking at random, which resolved itself once I moved again:
Image
I tried to switch from Altica to Ultica to see if it was an issue with my tileset, and it crashed with a "MESSAGE: SIGABRT: Abnormal termination
Error creating SDL message box."

### Attach save file

[Duck Hill 4-trimmed.tar.gz](https://github.com/user-attachments/files/29309150/Duck.Hill.4-trimmed.tar.gz)

### Steps to reproduce

I loaded up the save again and tried to reproduce this, but couldn't. However, when I encountered the crash, I left the cabin through the bathroom door. and walked around the east side.

### Expected behavior

I expected that the game wouldn't crash, and that the graphics wouldn't break.

### Screenshots

_No response_

### Versions and configuration

- OS: Windows
- OS Version: 10.0.26200.8655 (25H2)
- Game Version: cdda-experimental-2026-06-24-0412-dirty+SDL3 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Tamable Wildlife [Tamable_Wildlife],
No Hope [no_hope],
Xedra Evolved [xedra_evolved],
Mind Over Matter [mindovermatter],
Bionic Professions [package_bionic_professions]
]

### Additional context

[crash.log](https://github.com/user-attachments/files/29309235/crash.log)

[debug.log](https://github.com/user-attachments/files/29309291/debug.log)

I suspect that this is related to SDL3, but that's guesswork.

Contributor guide

Open the contributing guide

Research direction

Start by loading the attached Duck Hill 4-trimmed.tar.gz save and reviewing crash.log and debug.log for the SDL3 message-box failure and minimap graphics symptoms. Try to reproduce the crash and visual corruption around the reported cabin bathroom exit and east side; done means both issues are reliably explained and fixed without introducing new graphics or termination failures.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
42/100

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