CleverRaven / CleverRaven/Cataclysm-DDA
(Fatal?) Crash when loading an existing save
- Dominant language
- C++
- Stars
- 13.1k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 200
Description
### Describe the bug
The game crashes immediately before the world could fully load.
### Attach save file
I can't generate a save archive due to the immediate crash nor can I upload the world save file directly due to being too large, but I was able to find a way [through catbox](https://files.catbox.moe/9revrg.zip).
### Steps to reproduce
1. Load the save/character in the world in the latest experimental (where #81077 has been merged).
### Expected behavior
I expected it to load the save without any issues.
### Screenshots
_No response_
### Versions and configuration
- OS: Android 12
- Game version: cdda-android-x64-2025-09-28-1557 (Experimental)
- Tileset used: MSXotto+ (if I remember correctly)
- Mods used: dda, personal_portal_storms, mind_over_matter, magiclysm, xedra_evolved, gut_tweaks_world, bombastic_perks, perk_melee_system, speedydex_eoc, stats_through_kills_eoc, stats_through_skills_eoc, Tamable_Wildlife
### Additional context
[crash.log](https://github.com/user-attachments/files/22586533/crash.log)
[debug.log](https://github.com/user-attachments/files/22586534/debug.log)
Contributor guide
Research direction
Start by examining the attached crash.log and debug.log, then reproduce the crash by loading the linked save on the stated experimental Android build with its listed mods. Done means the existing save loads without crashing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100