CleverRaven / CleverRaven/Cataclysm-DDA

(Fatal?) Crash when loading an existing save

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#83,087 11 comments 0 reactions 0 assignees View on GitHub
(S2 - Confirmed) <Crash / Freeze> Map / Mapgen Monsters
Dominant language
C++
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Description

### Describe the bug

The game crashes immediately before the world could fully load.

### Attach save file

I can't generate a save archive due to the immediate crash nor can I upload the world save file directly due to being too large, but I was able to find a way [through catbox](https://files.catbox.moe/9revrg.zip).

### Steps to reproduce

1. Load the save/character in the world in the latest experimental (where #81077 has been merged).

### Expected behavior

I expected it to load the save without any issues.

### Screenshots

_No response_

### Versions and configuration

- OS: Android 12
- Game version: cdda-android-x64-2025-09-28-1557 (Experimental)
- Tileset used: MSXotto+ (if I remember correctly)
- Mods used: dda, personal_portal_storms, mind_over_matter, magiclysm, xedra_evolved, gut_tweaks_world, bombastic_perks, perk_melee_system, speedydex_eoc, stats_through_kills_eoc, stats_through_skills_eoc, Tamable_Wildlife

### Additional context

[crash.log](https://github.com/user-attachments/files/22586533/crash.log)
[debug.log](https://github.com/user-attachments/files/22586534/debug.log)

Contributor guide

Open the contributing guide

Research direction

Start by examining the attached crash.log and debug.log, then reproduce the crash by loading the linked save on the stated experimental Android build with its listed mods. Done means the existing save loads without crashing.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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