CleverRaven / CleverRaven/Cataclysm-DDA
Cable connections are broken after spaceship travel
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- Dominant language
- C++
- Stars
- 13.2k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 205
Description
Describe the bug
I have a few tools that have cables connected to my "very large storage battery", and an extension cord connecting my battery furniture and charging station. After spaceship travel, the tools to battery connections are broken, any the extension cord connection is still displayed in UI but not functioning any more.
Attach save file
Steps to reproduce
Load the save file and try it your self
Expected behavior
The cables and cords should work correctly.
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.26100.4770 (24H2)
- Game Version: cdda-experimental-2025-08-01-1303 [64-bit]
- Graphics Version: Tiles
- Game Language: 系统语言 []
- Mods loaded: [
浩劫余生 [dda],
NPC无基本需求 [no_npc_food],
NPC不受空间风暴影响 [personal_portal_storms],
特色升级能力 [bombastic_perks],
武道绝学 [perk_melee_system],
敏捷速度加成 [speedydex],
生化插件槽位 [cbm_slots],
替换小地图图标 [alt_map_key],
余波未尽:异星探险 [aftershock_exoplanet]
]
Additional context
There's another issue associated with the spaceship, that is the air-con in spaceship is not adjusting temperature to a favourable degree.
And one more bug is what you can see when you load the game, this did not appear at the version when I created this save.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by loading the attached save file and reproducing the cable failures after spaceship travel. Compare the tool-to-battery connections and the extension cord before and after travel, including the connection that remains visible but no longer functions. Done means the cables and cords continue to work correctly after travel.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100