CleverRaven / CleverRaven/Cataclysm-DDA

Painted Turtles are flagged as dangerous

Open
#76,409 4 comments 0 reactions 0 assignees View on GitHub
(S2 - Confirmed) Monsters
Dominant language
C++
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Avg merge
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Description

### Describe the bug

Seeing a lot of these new critters - they interrupt travel with danger warnings. Is this intended?

I am no biologist but they don't seem very dangerous to me? https://en.wikipedia.org/wiki/Painted_turtle

### Attach save file

N/A

### Steps to reproduce

Wander around - they are very common

### Expected behavior

Harmless critters should not trigger warnings

### Screenshots

![image](https://github.com/user-attachments/assets/ce960643-81e8-48d9-a3fe-46ea82fbeee3)

### Versions and configuration

- OS: Linux
- OS Version:
- Game Version: cdda-experimental-2024-09-12-1816 2473620 [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Mythical Martial Arts [MMA],
Bombastic Perks [bombastic_perks],
Mind Over Matter [mindovermatter]
]

### Additional context

_No response_

Contributor guide

Open the contributing guide

Research direction

Start by searching the game data or code for Painted Turtle and the logic that marks creatures as dangerous. Reproduce the issue by wandering in the listed experimental build, then confirm that Painted Turtles no longer trigger travel danger warnings while genuinely dangerous creatures still do.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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