CleverRaven / CleverRaven/Cataclysm-DDA
Painted Turtles are flagged as dangerous
- Dominant language
- C++
- Stars
- 13.1k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 200
Description
### Describe the bug
Seeing a lot of these new critters - they interrupt travel with danger warnings. Is this intended?
I am no biologist but they don't seem very dangerous to me? https://en.wikipedia.org/wiki/Painted_turtle
### Attach save file
N/A
### Steps to reproduce
Wander around - they are very common
### Expected behavior
Harmless critters should not trigger warnings
### Screenshots

### Versions and configuration
- OS: Linux
- OS Version:
- Game Version: cdda-experimental-2024-09-12-1816 2473620 [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Mythical Martial Arts [MMA],
Bombastic Perks [bombastic_perks],
Mind Over Matter [mindovermatter]
]
### Additional context
_No response_
Contributor guide
Research direction
Start by searching the game data or code for Painted Turtle and the logic that marks creatures as dangerous. Reproduce the issue by wandering in the listed experimental build, then confirm that Painted Turtles no longer trigger travel danger warnings while genuinely dangerous creatures still do.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100