CleverRaven / CleverRaven/Cataclysm-DDA

Cannot use murky water in recess to craft

Open
#75,752 2 comments 0 reactions 0 assignees View on GitHub
(S2 - Confirmed) Crafting / Construction / Recipes
Dominant language
C++
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Description

### Describe the bug

When trying to craft a clay crucible (or some other item that requires water that can use murky water) next to a recess, the murky water inside can't be used to fulfill the recipe.
Possibly because the crafting window thinks water inside of a recess is spilled?

### Attach save file

[Innawoods Pog-trimmed.tar.gz](https://github.com/user-attachments/files/16642009/Innawoods.Pog-trimmed.tar.gz)

### Steps to reproduce

1. Get materials for clay crucible
2. Find recess full of murky water (attached save file is here)
3. Try to craft clay crucible
4. Cannot, no murky water available

### Expected behavior

I expected that murky water inside the recess can be used just as fine as a water source from a river, lake, pond, swap, etc.

### Screenshots

![image](https://github.com/user-attachments/assets/853dc3e1-1a22-48a4-9861-9c569a4452db)
![image](https://github.com/user-attachments/assets/ff731c91-6094-4d12-b3ca-d39485c10709)

### Versions and configuration

- OS: Windows
- OS Version: 10.0.22631.4037 (23H2)
- Game Version: cdda-experimental-2024-07-10-0115 b65512d [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Innawood [innawood],
Bionic Professions [package_bionic_professions],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
Bombastic Perks [bombastic_perks],
Mining Mod [Mining_Mod],
DinoMod [DinoMod]
]

### Additional context

My experimental version is a month old, so if this already got fixed please remove this issue.

Contributor guide

Open the contributing guide

Research direction

Load the attached Innawoods.Pog-trimmed.tar.gz save and reproduce the clay crucible recipe beside the murky-water-filled recess using the listed steps. Trace how crafting identifies usable water sources; done means murky water in a recess satisfies recipes that accept murky water, as river, lake, pond, or swamp water does.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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