CleverRaven / CleverRaven/Cataclysm-DDA

Savant trait would benefit from specifying the skill it effects

Open
#71,204 2 comments 3 reactions 0 assignees View on GitHub
[C++] <Suggestion / Discussion> Help Wanted Mechanics: Effects / Skills / Stats Quality of Life
Dominant language
C++
Stars
13.2k
Forks
4.6k
Avg merge
2d 1h
Merged PRs (30d)
205

Description

### Is your feature request related to a problem? Please describe.

I've found an NPC. I'm interested in training him so that he's more helpful around the base. But he has Savant, and there's no way to know what skill he's actually good at.

### Solution you would like.

The description for Savant should include a section that specifies what skill it affects.

### Describe alternatives you have considered.

Leaving it alone. It's a small thing.

### Additional context

![image](https://github.com/CleverRaven/Cataclysm-DDA/assets/6834262/d8029044-2856-459b-b512-1c554d1fa02f)

Contributor guide

Open the contributing guide

Research direction

Search the repository for the Savant trait definition and its player-facing description; no specific file or test is named in the issue. Confirm which skill the trait affects, update the description to identify that skill, and verify the wording in the NPC trait display.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.