CleverRaven / CleverRaven/Cataclysm-DDA

Raw pelt says it's edible and has calorie stats but can't be eaten

Open
#71,072 2 comments 0 reactions 0 assignees View on GitHub
(S2 - Confirmed)
Dominant language
C++
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Description

### Describe the bug

The description for a raw pelt ends with "...or eat it if you're desperate enough." It has nutrition stats. But [E]at is greyed out, it's not in the Consume menu. If you try to [E]at it anyway it just says "That doesn't look edible in its current form." Should it be able to be eaten, or should the description be updated?

Or does it have some special mechanic that only makes it edible when I'm actually starving?

### Attach save file

[Seffner-trimmed.tar.gz](https://github.com/CleverRaven/Cataclysm-DDA/files/13985171/Seffner-trimmed.tar.gz)

### Steps to reproduce

Have raw pelt, try to eat.

### Expected behavior

I'm not sure which way it's supposed to go, but either:

1. Leave the stats and description alone and let me eat it.
2. Change the description and stats.

### Screenshots

![image](https://github.com/CleverRaven/Cataclysm-DDA/assets/6834262/0271f75d-e4fd-4de5-a381-a7ea05b2c72c)

### Versions and configuration

- OS: Windows
- OS Version: 10.0.19045.3693 (22H2)
- Game Version: 50349bb [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Bionic Professions [package_bionic_professions],
Mind Over Matter [mindovermatter],
Xedra Evolved [xedra_evolved],
Disable NPC Needs [no_npc_food],
Slowdown Fungal Growth [no_fungal_growth],
Portal Storms Ignore NPCs [personal_portal_storms],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
Tamable Wildlife [Tamable_Wildlife],
Magiclysm [magiclysm],
Blaze Industries [blazeindustries],
Translate Complex Dialogue [translate_dialogue],
Alternative Map Key [alt_map_key],
Bombastic Perks [bombastic_perks],
Extra Mutated Scenarios [extra_mut_scens]
]

### Additional context

_No response_

Contributor guide

Open the contributing guide

Research direction

No file or test is named; start by searching the item definitions for the raw pelt's description, nutrition stats, and consumption settings. Confirm the intended behavior with the existing item conventions, then make the description and edible behavior consistent and verify the reproduction case.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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