CleverRaven / CleverRaven/Cataclysm-DDA

The wind laughs through the night x99

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#70,542 0 comments 0 reactions 1 assignee Claimed by @RenechCDDA View on GitHub
(S2 - Confirmed) [JSON] EOC: Effects On Condition Monsters
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Description

### Describe the bug

![image](https://github.com/CleverRaven/Cataclysm-DDA/assets/53100513/8d1d794c-479b-4aeb-b84f-5d30547fcaef)

### Attach save file
[Woods-trimmed.tar.gz](https://github.com/CleverRaven/Cataclysm-DDA/files/13799965/Woods-trimmed.tar.gz)

### Steps to reproduce

No clue. Was asked to upload this save so Renech can find out how.

### Expected behavior

e

### Screenshots

![image](https://github.com/CleverRaven/Cataclysm-DDA/assets/53100513/0443fb2e-05ae-4617-bf8c-5e5a4edf280c)

### Versions and configuration

- OS: Windows
- OS Version: 10.0.19045.3803 (22H2)
- Game Version: e6f0e51 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Innawood [innawood],
Blaze Industries [blazeindustries],
DinoMod [DinoMod],
Megafauna [megafauna],
Alternative Map Key [alt_map_key],
Crazy Cataclysm [crazy_cataclysm],
Mythical Martial Arts [MMA]
]

### Additional context

For context on the weird save you might be confused at, I wanted to do an Innawoods run with one of my late-game dead characters.

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