CleverRaven / CleverRaven/Cataclysm-DDA

Puddles do not refill when raining

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#70,089 3 comments 3 reactions 0 assignees View on GitHub

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(P5 - Long-term) <Suggestion / Discussion> Fields / Furniture / Terrain / Traps
Dominant language
C++
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Avg merge
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Description

### Is your feature request related to a problem? Please describe.

When puddles were added back then in 0.F or something it was said they will be made to refill when it rains. Now it is 0.G and it still is missing.

### Solution you would like.

Use the logic of the rain funnel that already exists.

### Describe alternatives you have considered.

_No response_

### Additional context

_No response_

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the existing rain-funnel refill logic and the code that handles puddles. Compare how rain is processed for funnels with how puddles are represented and updated. Done means puddles gain water during rain, using the existing rain-funnel behavior as guidance, with relevant game tests or manual rain testing passing.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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