CleverRaven / CleverRaven/Cataclysm-DDA

Hub 01 mercenary quest

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#62,310 4 comments 0 reactions 0 assignees View on GitHub
(S1 - Need confirmation) <Bug> Missions NPC / Factions
Dominant language
C++
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Description

### Describe the bug

Received a quest from a Hub mercenary to investigate and resolve the source of the interference, after this was done the mission log states to return to base with the mercenary. However no matter what I do they refuse to leave the spot they are standing in. I have fired gun shots down the road, smacked the fence, set combat strategy for them to follow close, and returned to the HUB and slept, but they still wont return and they only ask "are we there yet?" when I try to discuss the mission.

### Steps to reproduce

create a player, find HUB01, advance quests until the mercenary asks you to help with a mission.

### Expected behavior

The HUB mercenary should follow me back to HUB01 or return to HUB 01.

### Screenshots

_No response_

### Versions and configuration

Playing the latest experimental version.

### Additional context

_No response_

Contributor guide

Open the contributing guide

Research direction

Reproduce the Hub 01 mercenary quest by creating a player and advancing the quest until the mercenary asks for help. Trace the mission-completion and return-to-HUB01 behavior, then verify that the mercenary follows or returns after the interference is resolved and the mission log requests it.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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