CleverRaven / CleverRaven/Cataclysm-DDA
Crafting menu displaying variants of selected item
- Dominant language
- C++
- Stars
- 13.2k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 205
Description
### Describe the bug
Sometimes when selecting 'drop leg bag' the 'recipe result' menu instead displays other variants of 'drop leg bag', such as 'skull drop leg bag'. Crafting it results in the normal variant of the item.
### Steps to reproduce
1. Make a new character with high tailoring skill.
2. Select 'drop leg bag' in the crafting menu.
3. Repeatedly select another recipe, then move back to 'drop leg bag'.
4. Eventually another variant will be displayed.
5. Crafting the recipe results in the normal variant.
### Expected behavior
The crafting results would display the item you are actually crafting.
### Screenshots


### Versions and configuration
- OS: Windows
- OS Version: 10.0.17763.3287 (1809)
- Game Version: 915ef22 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
### Additional context
_No response_
Contributor guide
Research direction
Reproduce the crafting-menu sequence with a high-tailoring character and the listed recipe variants, then trace the menu's displayed result against the item produced by crafting. Compare the selected recipe and displayed variant across repeated recipe changes. Done means the menu consistently displays the exact item that crafting produces.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100