CleverRaven / CleverRaven/Cataclysm-DDA
In Progress crafts made of a massive items cannot be crafted
- Dominant language
- C++
- Stars
- 13.1k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 200
Description
### Describe the bug
If you batch of a massive item, it gets a % malus on speed for being to big. You are told to put it on a workbench (even if it already is). If it's too big even for that, you just can't craft it.
### Steps to reproduce
1. Batch craft 50 Wooden Panels on a Workbench
2. Read the message after crafting starts
It won't start because it's too big to work with, even though it should technically be 50 copies of an item.
### Expected behavior
You should be able to batch craft 50 of the item. The fact that it stores the craft as one massive item is the issue.
### Screenshots
_No response_
### Versions and configuration
- OS: Windows
- OS Version: 10.0 2009
- Game Version: 64b4f57 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Stats Through Kills [stats_through_kills]
]
### Additional context
_No response_
Contributor guide
Research direction
No source file, test, or entry point is named. Reproduce the issue by batch crafting 50 Wooden Panels on a Workbench and inspect the crafting path that treats the batch as one massive item; done means the batch starts crafting without the excessive-size failure.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100