CleverRaven / CleverRaven/Cataclysm-DDA

In Progress crafts made of a massive items cannot be crafted

Open
#54,890 2 comments 0 reactions 0 assignees View on GitHub
(S2 - Confirmed) Crafting / Construction / Recipes
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
200

Description

### Describe the bug

If you batch of a massive item, it gets a % malus on speed for being to big. You are told to put it on a workbench (even if it already is). If it's too big even for that, you just can't craft it.

### Steps to reproduce

1. Batch craft 50 Wooden Panels on a Workbench
2. Read the message after crafting starts

It won't start because it's too big to work with, even though it should technically be 50 copies of an item.

### Expected behavior

You should be able to batch craft 50 of the item. The fact that it stores the craft as one massive item is the issue.

### Screenshots

_No response_

### Versions and configuration

- OS: Windows
- OS Version: 10.0 2009
- Game Version: 64b4f57 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Stats Through Kills [stats_through_kills]
]

### Additional context

_No response_

Contributor guide

Open the contributing guide

Research direction

No source file, test, or entry point is named. Reproduce the issue by batch crafting 50 Wooden Panels on a Workbench and inspect the crafting path that treats the batch as one massive item; done means the batch starts crafting without the excessive-size failure.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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