CleverRaven / CleverRaven/Cataclysm-DDA
Its less expensive to get an item out of a bag on the ground than to just get it off the ground
- Dominant language
- C++
- Stars
- 13.1k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 205
Description
### Describe the bug
When you try to pick things up from the ground it is faster to get them out of a container than to just get them
I assume the issue is that the effects for it being on the ground and it being in a pocket don't compound
### Steps to reproduce
1. Spawn a messenger bag
2. Spawn 2 bread knives
3. drop 1
4. drop the bag (should have a knife in it)
5. Check the costs to wield them
### Expected behavior
The knife on the ground in a bag should be more expensive to wield,
It should also shouldn't be twice as fast as picking up the bag itself (that it is inside)
### Screenshots

### Versions and configuration
- OS: Windows
- OS Version: 10.0 2009
- Game Version: 40e9432 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
### Additional context
_No response_
Contributor guide
Research direction
Start by reproducing the issue with a messenger bag and two bread knives using the listed spawn and drop sequence, then compare the costs to wield the knife on the ground, the knife in the bag, and the bag itself. Done means correcting the cost relationship so the knife inside a ground container is not cheaper or faster to retrieve than the container.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100