CleverRaven / CleverRaven/Cataclysm-DDA

Free Merchants watch as beggars die

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#45,849 1 comment 0 reactions 0 assignees View on GitHub
<Bug> NPC / Factions
Dominant language
C++
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Description

# Describe the bug
The guards watched as I brutally murdered the beggars in the lobby.

# Steps To Reproduce

Go to refugee center lobby

Turn on debug invincibility

Kill all the beggars however you want to do it

Profit

# Expected behavior

There be consequences to genocide.

# Versions and configuration

OS: Ubuntu 20.04
Game Version: latest build
Graphics: Tiles
Ingame language: English
Mods loaded: dda, no_npc_food, bionic professions

# Additional Context

The guards however did start moving around when the beggars started dying.

Contributor guide

Open the contributing guide

Research direction

No source files or tests are named. Reproduce the scenario in the refugee center lobby with debug invincibility and the listed mods, then inspect how guards respond when beggars die. Done should include a defined, observable consequence for killing the beggars, but the issue does not specify what that consequence should be.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
20/100

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