CleverRaven / CleverRaven/Cataclysm-DDA
Free Merchants watch as beggars die
- Dominant language
- C++
- Stars
- 13.1k
- Forks
- 4.6k
- Avg merge
- 2d 1h
- Merged PRs (30d)
- 205
Description
# Describe the bug
The guards watched as I brutally murdered the beggars in the lobby.
# Steps To Reproduce
Go to refugee center lobby
Turn on debug invincibility
Kill all the beggars however you want to do it
Profit
# Expected behavior
There be consequences to genocide.
# Versions and configuration
OS: Ubuntu 20.04
Game Version: latest build
Graphics: Tiles
Ingame language: English
Mods loaded: dda, no_npc_food, bionic professions
# Additional Context
The guards however did start moving around when the beggars started dying.
Contributor guide
Research direction
No source files or tests are named. Reproduce the scenario in the refugee center lobby with debug invincibility and the listed mods, then inspect how guards respond when beggars die. Done should include a defined, observable consequence for killing the beggars, but the issue does not specify what that consequence should be.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 20/100