ChimeraOS / ChimeraOS/chimeraos
Audio Stutter With RetroArch Using Game Mode At Native Res
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Description
As per the title there appears to be some odd issues with the audio when launching retro titles via Game Mode, as far as I've tested this is only effecting RetroArch, did not appear to be an issue when launching a game in RPCS3 the same way, also does not appear to be an issue when launching the same game through Steam on the desktop side.
Here's 2 videos that showcase the issue:
Game Mode:
https://github.com/ChimeraOS/chimeraos/assets/27123572/65d3fe65-e3d7-40fb-ae73-7f001d968f79
Desktop:
https://github.com/ChimeraOS/chimeraos/assets/27123572/597f7c9a-0461-4e60-b1e5-445de7e786af
System Information: Beelink GTR6 | Ryzen 9 6900HX | Radeon 680M | 32GB RAM
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