[SUGGESTION] Add support for LÖVE framework games
- Dominant language
- Python
- Stars
- 286
- Forks
- 34
- PR merge metrics
- No merged PRs in 30d
Description
LÖVE is a framework used to make 2D games in Lua. It has official implementations for Linux as well as MacOS and Windows.
https://love2d.org/
I thought to suggest this since it'd be nice to be able to add LÖVE games to GamerOS like one can add older game ROMs via Steam Buddy and play them with Retroarch. Speaking of Retroarch, it has its own LÖVE implementation called Lutro.
https://docs.libretro.com/library/lutro/
Here's an example of a game available on itch.io that has a .love file: https://tangramgames.itch.io/duckmarines
EDIT: I came across this website describing Lua game distribution (including a web-based player) that may be of use if this were to be implemented:
https://www.ambience.sk/lua-love2d-game-distribution/
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by reviewing the LÖVE framework and Lutro links, then examine how GamerOS currently adds ROMs through Steam Buddy and Retroarch. Done would mean defining and implementing a supported way to add and play .love games.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100