Chillu1 / Chillu1/ModiBuff

Interval & duration manipulation

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enhancement modifier logic request
Dominant language
C#
Stars
219
Forks
7
PR merge metrics
No merged PRs in 30d

Description

**Why this logic should be in the library, and not user game logic**
Interval & duration timers can only be affected inside of `ITimeComponents`

**Describe the solution you'd like**
Non-status effect related multiplier, that can be changed/fed. To have more control over the internal timers.

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