ChasarooniZ / ChasarooniZ/sundry

[Feature] Effect HUD hider for PF2e

Open
#96 2 comments 0 reactions 0 assignees View on GitHub
Dominant language
JavaScript
Stars
7
Forks
6
Avg merge
10h 29m
Merged PRs (30d)
1

Description

Problem: Too many damn effects in the top right by default many of which aren't super helpful to see all the time

Solution: Hide some of them (by default unless you click an expand button or something)

Things to surface:
- Conditions
- Effects with low time left (ie could expire in combat maybe 🤔)
- Other stuff

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by locating the PF2e effects HUD and clarify which effects are hidden by default, how expansion works, and what counts as low time remaining; done means the HUD applies the agreed filtering and expansion behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
frontend
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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