ChasarooniZ / ChasarooniZ/sundry
[Feature] Effect HUD hider for PF2e
- Dominant language
- JavaScript
- Stars
- 7
- Forks
- 6
- Avg merge
- 10h 29m
- Merged PRs (30d)
- 1
Description
Problem: Too many damn effects in the top right by default many of which aren't super helpful to see all the time
Solution: Hide some of them (by default unless you click an expand button or something)
Things to surface:
- Conditions
- Effects with low time left (ie could expire in combat maybe 🤔)
- Other stuff
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the PF2e effects HUD and clarify which effects are hidden by default, how expansion works, and what counts as low time remaining; done means the HUD applies the agreed filtering and expansion behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100