Polyline pattern distortion with clampToGround
Open
Nobody has claimed this yet.
category - graphics
category - polyline
type - bug
- Dominant language
- JavaScript
- Stars
- 15.8k
- Forks
- 3.9k
- Avg merge
- 4d 6h
- Merged PRs (30d)
- 34
Description
pattern has a flow that gets distorted with different camera angles when clampToGround: true

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked Sandcastle reproduction and inspect the polyline pattern while changing camera angles with clampToGround enabled. Compare the rendered flow against the expected pattern and identify the relevant Cesium rendering entry point. Done means the pattern remains undistorted across the reported camera angles.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100