CesiumGS / CesiumGS/cesium

Cannot fly to entity clamped to ground in 2D

Open
#9,038 1 comment 1 reaction 0 assignees View on GitHub
category - camera category - entity type - bug
Dominant language
JavaScript
Stars
15.7k
Forks
3.9k
Avg merge
4d 6h
Merged PRs (30d)
34

Description

[Sandcastle](https://sandcastle.cesium.com/index.html#c=tVNRb9MwEP4rVl6aSMHpVKaONq2AbMBD10xbYUIETZ5zaS0cu7KdbBnaf8dxQoBuSLzw5jt/9913n881UahmcAcKLZCAO5SAZlWJP7mcn3nUxYkUhjABKvNC9D0TCBlQymYulKxZDmr2s5AqIAaupeL5poP4QSYeg3kmMlHbbiAMM43t1rXFLmagMclz31HvpbYZKQbOhChjT0RMcKFkeQpbBaD9F9NjfPxqOp2G6OUYjycnJ5MQHY3HQdixMGFmnViEdsC2O3MJBSgQFNDA/eHPC5ys3pxf3GzSm/eX6cf1adiV79k98Cv2ADPboM9RyeWvuZM2wp/PVqv02gEew2HsKyJySrTh0A65kZLfEvW2MkYKf/SON8jI3pZRiIpK0HZ6P3DSe5cK3myk34Fa0p75L9znICr/S/9O99aF0TC/NZ5yUu5HTqQUGjhQizhoi3pB2NmID+1b/KN9c+eElTtszRM1Qgr4T2LW6fpsUPA1mHuhF2vTcFh2rAi9ZuVeKoMqxX2MIwPlntv11dFtRb+BwVTrYN6B4+j30jhnNWL54pkP0vqrtb0pKu52JvOWcWTxT0q5JDkT27QGxUnTwnZHy1WXxBjHkQ2frzTdOx8w/wA). To reproduce:

* Switch to 2D mode
* Click "fly to entity"

Notice the camera flies to the wrong destination. Set the entity to a height reference of `NONE` and the camera will fly to the right location.

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue from the linked Sandcastle example by switching to 2D mode and choosing “fly to entity.” Compare the camera destination for an entity clamped to ground with the same entity using a height reference of NONE. Done means both configurations fly to the entity’s correct location in 2D, with a regression check for the clamped-to-ground case.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.