CesiumGS / CesiumGS/cesium

Re-enable skip level of detail for 3D Tiles

Open
#8,636 1 comment 0 reactions 0 assignees View on GitHub
category - 3d tiles category - traversal & selection priority - high type - bug
Dominant language
JavaScript
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Forks
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Avg merge
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Merged PRs (30d)
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Description

https://github.com/CesiumGS/cesium/pull/8631 temporarily disabled the skip lods optimization due to artifacts. At some point we need to seriously look at the algorithm and figure out how we can fix it, or try out new approaches.

Contributor guide

Open the contributing guide

Research direction

Start by reviewing pull request #8631, which temporarily disabled the skip-LODs optimization after visual artifacts appeared. Investigate the algorithm and possible replacement approaches; done means resolving the artifacts and safely re-enabling skip level of detail for 3D Tiles.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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