CesiumGS / CesiumGS/cesium

Expose sampler/mipmapping options for entities with material

Open
#8,328 2 comments 0 reactions 0 assignees View on GitHub
category - entity type - enhancement
Dominant language
JavaScript
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Avg merge
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Merged PRs (30d)
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Description

This [came up on the forum](https://groups.google.com/forum/#!topic/cesium-dev/5usfHVqT9zE). Right now if you're creating an entity with a textured material on it, there's no way to control the sampler that the texture uses, so there's no way to set up mipmapping for it. You can't do this from the primitive API either because `Material.js` does not expose the sampler as an option.

Contributor guide

Open the contributing guide

Research direction

Start by reading Material.js and tracing how textured materials are configured through the entity and primitive APIs. Use the linked forum discussion for context, then verify that sampler and mipmapping options can be controlled for entity materials and that the exposed behavior is covered by the relevant existing tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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