CesiumGS / CesiumGS/cesium

Custom quantized-mesh terrain not rendered on higher levels

Open
#7,963 7 comments 0 reactions 0 assignees View on GitHub
category - terrain and imagery type - bug
Dominant language
JavaScript
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Description

We upgraded from Cesium 1.56.1 to 1.58 and our terrain is disappearing on higher zoom levels.
We use a custom terrain server with quantized-mesh-1.0 to generate world wide terrain data up to 10cm

In some rare cases, I do get terrain data, and from there on its working fine. Deleting the browser cache and the problem re-appears.

It seems that the missing tiles are never requested

Sandcastle example:
Our terrain server is not public, but the test was very basic:

var viewer = new Cesium.Viewer('cesiumContainer');
viewer.terrainProvider = new Cesium.CesiumTerrainProvider({url:"http://localhost:8281/terrain/"});

The generated layer.json can be found here:
[https://pastebin.com/d4m9KHF5](url)

To see the sandcastle example, I made a small video

[https://youtu.be/F4fsKBxFY-4](url)

Browser:
Chrome 75.0.3770.100

Contributor guide

Open the contributing guide

Research direction

Start with the CesiumTerrainProvider setup shown in the issue and reproduce the missing higher-level requests against the local quantized-mesh server. Compare behavior with the supplied layer.json and Sandcastle video, then verify that higher zoom terrain tiles are requested and rendered consistently after the fix.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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