Consider updating maximumScreenSpaceError to 1.5 by default
- Dominant language
- JavaScript
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Description
Spun out of #3279
Now that our terrain and imagery system has been upgraded (#7061), would it make sense to lower the `maximumScreenSpaceError` default to something like 1.5? This would increase tile downloads slightly but would also increase visual quality and could better align with what people expect from 2D top-down views.
We should do a head-to-head comparison of various settings and see what the request/performance metrics look like. A slightly tweaked test I used in #7061 should work well for this too: https://github.com/AnalyticalGraphicsInc/cesium/pull/7061#issuecomment-461844082
Contributor guide
Research direction
Start by reviewing the terrain and imagery changes from #7061 and the tweaked test described in its linked comment. Compare several maximumScreenSpaceError settings, including 1.5, and collect tile-request and performance metrics. Done means the comparison supports a default value and the visual-quality trade-off is documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- performance
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100