CesiumGS / CesiumGS/cesium

Large scale shadows

Open
#6,330 2 comments 0 reactions 0 assignees View on GitHub
category - graphics type - enhancement
Dominant language
JavaScript
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Avg merge
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Merged PRs (30d)
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Description

From the forum: https://groups.google.com/d/msg/cesium-dev/25jPqr5ODg0/79dIxAjVDQAJ
(See also https://groups.google.com/forum/#!msg/cesium-dev/INkyXhFVcf4/iS6QyZckDwAJ)

Shadows are tuned to objects closer to earth, at a range of about 5000 meters, so larger scale views from space like this don't cast shadows:

![image](https://user-images.githubusercontent.com/4439461/37415767-955297d8-2782-11e8-9117-c57afca6d943.png)

Contributor guide

Open the contributing guide

Research direction

Start by reading the two linked Cesium forum discussions and comparing their context with the provided screenshot. Identify how shadow behavior is tuned for approximately 5,000-meter ranges, then define and verify behavior for views from space where large-scale objects should cast shadows.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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