Unexpected camera rotation with lookAt in 2D mode.
Open
category - camera
type - bug
- Dominant language
- JavaScript
- Stars
- 15.7k
- Forks
- 3.9k
- Avg merge
- 4d 6h
- Merged PRs (30d)
- 34
Description
The camera rolls 180 degrees after calling lookAt in 2D mode. Is this expected?
Here's a sandcastle example: http://cesiumjs.org/Cesium/Apps/Sandcastle/?src=Hello%20World.html&label=Showcases&gist=ce7747d6784fe914c5d8b249a20ed282
Contributor guide
Research direction
Start by reproducing the linked Sandcastle example in 2D mode and verify the 180-degree roll after calling lookAt. Then trace the camera lookAt behavior for 2D mode and determine whether the rotation is expected; done means documenting the intended behavior or fixing it with a regression test.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100