Handle skirt visibility with terrain-like 3D Tiles
- Dominant language
- JavaScript
- Stars
- 15.8k
- Forks
- 3.9k
- Avg merge
- 4d 6h
- Merged PRs (30d)
- 34
Description
### What happened?
The `Globe` API allows users to enable or disable visibility of terrain skirt with [the `showSkirts` flag](https://cesium.com/learn/cesiumjs/ref-doc/Globe.html#showSkirts). Additionally, skirts are automatically hidden when the camera is underground or translucency is enabled.
There is no available mechanism to do the same with terrain-like 3D Tiles.
https://github.com/CesiumGS/cesium/issues/8963 may be a necessary follow-up to prevent the appearance of gaps when a translucent appearance is applied.
### Environment
Browser: All
CesiumJS Version: 1.142
Operating System: MacOS/All
### AI acknowledgment
- [ ] I used AI to generate this issue report.
- [ ] (If the above is checked) I have reviewed the AI-generated content before submitting.
Contributor guide
Research direction
Start by reading the Globe API's showSkirts behavior and tracing the terrain-like 3D Tiles rendering entry points that handle underground cameras and translucency. Compare those paths to determine where equivalent skirt visibility control belongs; done means users can control visibility consistently, with gaps considered against follow-up issue #8963.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100