Shaking occurs when the camera is near an object.
- Dominant language
- JavaScript
- Stars
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- Avg merge
- 4d 6h
- Merged PRs (30d)
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Description
When the camera approaches the lines, it is evident that the lines are shaking.
1. [CZML Path](https://sandcastle.cesium.com/?src=CZML%20Path.html): Zoom the camera to the nearest position.

2. [Clamp to 3D Tiles](https://sandcastle.cesium.com/?src=Clamp%20to%203D%20Tiles.html): Move the camera in a very close position.

3. [CZML Point](https://sandcastle.cesium.com/?src=CZML%20Point.html): Zoom the camera to the nearest position.

Sandcastle example: [CZML Path](https://sandcastle.cesium.com/?src=CZML%20Path.html)、[Clamp to 3D Tiles](https://sandcastle.cesium.com/?src=Clamp%20to%203D%20Tiles.html)、[CZML Point](https://sandcastle.cesium.com/?src=CZML%20Point.html)
Browser: The latest version of Chrome
Operating System: Windows 11
Contributor guide
Research direction
Start by reproducing the shaking in the linked Sandcastle examples: CZML Path, Clamp to 3D Tiles, and CZML Point, using Chrome on Windows 11 and moving the camera very close to the objects. Done means the lines or points remain stable at close camera distances in all three examples.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100