CesiumGS / CesiumGS/cesium-unity
Reinterop build issue in latest repo
- Dominant language
- C#
- Stars
- 535
- Forks
- 132
- Avg merge
- 6h 45m
- Merged PRs (30d)
- 1
Description
### What happened?
I just pulled the repo, since I would like to use the latest Unity 6 merged changes.
I am following the instructions from:
https://github.com/CesiumGS/cesium-unity/blob/main/Documentation~/developer-setup.md
But I keep getting this error (around 373 similar errors):
Packages\com.cesium.unity\Source\Editor\CesiumEditorWindow.cs(2,7): error CS0246: The type or namespace name 'Reinterop' could not be found (are you missing a using directive or an assembly reference?)
Seems that "Reinterop" is not being found either way.
I have checked the .meta file to be the original, and I am not opening unity until running the Reinterop {#reinterop-guide}.
What could I be missing?
### Environment
Cesium for Unity version: Latest repo pull from today (03/Aug/2026)
Unity Editor Version: 6000.5.6f1
Operating System: Windows 11 Buisness
### Reproduction steps
1.
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3.
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### Supporting evidence
_No response_
Contributor guide
Research direction
Start with Documentation~/developer-setup.md and the referenced Reinterop guide, then inspect Packages/com.cesium.unity/Source/Editor/CesiumEditorWindow.cs around the reported missing namespace. Reproduce the build on Windows 11 with Unity 6000.5.6f1 and determine what setup step is missing; done means the Reinterop errors no longer occur.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- build-system, tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100