CesiumGS / CesiumGS/cesium-unity

Hot reloading for native code

Open
#193 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
535
Forks
132
Avg merge
6h 45m
Merged PRs (30d)
1

Description

It would be nice to be able to hot reload the C++ code, so we don't need to restart Unity every time we change it.

This could be helpful, maybe: https://github.com/fungos/cr

Contributor guide

Open the contributing guide

Research direction

Start by reviewing how the Unity project builds and loads its native C++ code, then examine the linked cr project for possible hot-reload approaches. Define what native code changes must reload without restarting Unity and how that behavior can be demonstrated before estimating the implementation.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, unity
Domain
game-dev, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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