CesiumGS / CesiumGS/cesium-unity
Add support for 3D Tiles with translucency
Open
enhancement
- Dominant language
- C#
- Stars
- 535
- Forks
- 132
- Avg merge
- 6h 45m
- Merged PRs (30d)
- 1
Description
For reference, similar support was added to Cesium for Unreal in this PR:
https://github.com/CesiumGS/cesium-unreal/pull/898
Requested on the community forum:
https://community.cesium.com/t/alpha-textutre-support/22069
Contributor guide
Research direction
Start by reviewing the referenced Cesium for Unreal PR #898 and the linked community forum request about alpha texture support. Use them to determine the expected 3D Tiles translucency behavior in Cesium for Unity, then verify that the Unity implementation matches that behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100