CesiumGS / CesiumGS/cesium-native
More performant way to clamp points to terrain
Open
enhancement
- Dominant language
- C++
- Stars
- 623
- Forks
- 277
- PR merge metrics
- No merged PRs in 30d
Description
Keep a list of points on (or relative to) the terrain surface as the terrain level-of-detail changes. This will likely work like CesiumJS, where points are associated with tiles and are moved between them as tiles refine/unrefine.
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