CesiumGS / CesiumGS/cesium-native

MapBox Vector Tile Support

Open
#1,377 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
623
Forks
277
PR merge metrics
No merged PRs in 30d

Description

Add support for MapBox Vector Tiles in cesium-native, including the core native parsing, streaming, and integration work needed to make vector tile data usable across Cesium’s native runtimes. This epic would track exploration and implementation of shared cesium-native capabilities that could potentially enable MapBox Vector Tile support in both Unreal and Unity, along with any platform-specific follow-on work needed to expose and render that data effectively.

Contributor guide

Open the contributing guide

Research direction

No files, tests, or entry points are named. Start by surveying the existing cesium-native tile and runtime integration areas, then clarify the shared versus Unreal and Unity scope. Done would require native MapBox Vector Tile parsing, streaming, and integration, with any agreed platform-specific exposure and rendering work.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, data
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
28/100

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