CesiumGS / CesiumGS/cesium-native
MapBox Vector Tile Support
- Dominant language
- C++
- Stars
- 623
- Forks
- 277
- PR merge metrics
- No merged PRs in 30d
Description
Add support for MapBox Vector Tiles in cesium-native, including the core native parsing, streaming, and integration work needed to make vector tile data usable across Cesium’s native runtimes. This epic would track exploration and implementation of shared cesium-native capabilities that could potentially enable MapBox Vector Tile support in both Unreal and Unity, along with any platform-specific follow-on work needed to expose and render that data effectively.
Contributor guide
Research direction
No files, tests, or entry points are named. Start by surveying the existing cesium-native tile and runtime integration areas, then clarify the shared versus Unreal and Unity scope. Done would require native MapBox Vector Tile parsing, streaming, and integration, with any agreed platform-specific exposure and rendering work.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, data
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100