Remove Static Commands from GameAction
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Game Mechanics
keep
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Description
some GainControl cards (2) use StaticCommandCheck, that causes it to be specially checked in GameAction
Old Man of the Sea
> for as long as Old Man of the Sea remains tapped and **that creature's power remains less than or equal to Old Man of the Sea's power.**
Rootwater Matriarch
> Gain control of target creature **for as long as that creature is enchanted.**
but it would be better if these two would be updated to use real Effect ones in the CommandZone,
then it would have Static Always Trigger to remove the Effect
and we could remove these extra code from GameAction
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