Card-Forge / Card-Forge/forge

Autotap taps more than necessary

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#8,784 1 comment 1 reaction 0 assignees View on GitHub
AI Game Mechanics keep
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Description

If you have a source producing 2+ mana such as Sol Ring or Ancient Tomb, it often gets used presumably for the last remaining 1 mana to cover the cost. Example: you have a forest, a Thought Vessel and a Sol Ring in play. Cast a spell for 2G and autotap often (if not always) taps forest, Vessel and Sol Ring when just forest and sol ring would have been enough. Probably a problem with prioritizing.

As of 2.0.05-Snapshot 07.26

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