Card-Forge / Card-Forge/forge

Lifecraft Engine Inconsistent in Creature Type Application

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Description

**Describe the bug**
Lifecraft Engine reads:
```
"As this Vehicle enters, choose a creature type.

Vehicle creatures you control are the chosen creature type in addition to their other types.

Each creature you control of the chosen type other than this Vehicle gets +1/+1.

Crew 3"
```

The problem relates to the vehicles getting the creature type you choose. It looks to work initially, but in subsequent turns vehicles are no longer the chosen type. Potentially they lose the type when turning back into an artifact at the end of turn. Then the next time they are crewed or turned into a creature, they don't get the subtype.

Other effects for those creature types no longer work.

**To Reproduce**
Steps to reproduce the behavior:
1. I have noticed the problem extensively when playing this deck: https://moxfield.com/decks/ZHhFT0A8xUuKuXeG6X9GMQ in cardforge.
2. After playing lifecraft engine you will notice initially that all vehicles that are creatures are dwarfs, but by the next time they turn into a creature, they are no longer dwarfs.
3. Other interactions for dwarfs don't work on vehicle creatures at this point. Things like Depala's +1/+1 for Dwarfs, or Magda's treasure for tapped dwarfs.

**Expected behavior**
After playing lifecraft engine, I would expect each time a vehicle is crewed or turned into a creature, it should be of the creature type chosen.

**Desktop (please complete the following information):**
- OS: Windows and iOS
- Browser: Chrome
- 2.0.03-SNAPSHOT

**Additional context**
Not sure, but potentially related to: https://github.com/Card-Forge/forge/issues/5642

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