Phyrexian Scrapyard issue (plus a request that will probably go nowhere)
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- Java
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Description
**Describe the bug**
I believe that Phyrexian Scrapyard should be marked as unplayable by the A.I.. The second the A.I. plays that card the game is over for it. It will just continuously activate it for no gain. It's discarding cards to create copies, so it can discard cards to create copies. It will rarely, if ever, play another card.
**The Request**
Also, I think it would be amazing, and I don't think I'm alone in thinking this, if you could add a setting to completely disable all test/Arena cards from being used in deck generation. I have enabled Deck Conformance, and have disableded Enable Unknown Cards and Enable Non-Legal Cards in the settings, and yet the test cards/illegal cards such as Arena cards are *still* showing up in my commander games. Everytime they show up, it's a little annoying, 'cause I have to stifle/counter them and then remove them from the game. Which is unfortunate for the A.I., 'cause they just wasted mana on a card that shouldn't have been in their deck.
I love Forge and I think it's fine if other people want to play with those cards, but there should still be a setting to filter them out if that's what you want. I don't know anything about how the restrictions are implemented, but surely if you have the ability to sort the cards by set and category (Funny/Online), then you can do something similar in the deck generation?
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