AI cascades to Living End and casts Living End when it has a lot of creatures on the battlefield
- Dominant language
- Java
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Description
**Describe the bug**
AI casts spell with cascade again, cascades to Living End and choose to cast it when AI has a lot of creatures on the battlefield. So it kills its own creatures and returns me my good creatures.
**To Reproduce**
Steps to reproduce the behavior:
1. AI casts Violent Outburst/Shardless Agent and cascades to Living End
2. AI has Violent Outburst in hand and a lot of creatures on the battlefield
3. AI casts Violent Outburst to cascade to Living End again
4. AI chooses to cast Living End
**Expected behavior**
AI shouldn't cast spell with cascade again and cascade to Living End when it has a lot of creatures on the battlefield. Or AI should choose not to cast Living End when it has a lot of creatures on the battlefield.
**Desktop**
OS: Windows 10
Java Version: 1.8.0_202-b08
Forge Version: from 1.6.60-SNAPSHOT-12.15 to 1.6.60-SNAPSHOT-02.03
**Screenshots**


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